Total War’s historical games will undoubtedly continue to appeal to those craving a more grounded strategy romp, but so many of the series’ most significant improvements are inextricably linked to a fantasy premise. How can a historical Total War compete with dinosaurs besieging a fortress filled with wraiths and shambling corpses? Ever since the launch of Total War: Warhammer, but even more since the arrival of Warhammer 2, I’ve been wondering if Creative Assembly has backed itself into a corner.
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